VALLIS
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Monolith
Occult long-odds “check-in” ritual with timed resets + batch spin purchases (docs spec page).
Core Loop
  • Players attempt a rare outcome (“the Monolith opens”) with disclosed odds.
  • Free attempts reset on fixed timers: 1m, 10m, 1h, 1d, 1w.
  • Purchases enable batch spins (prepaid attempts) that can be consumed on any timer bucket.
  • Odds increase only via: Anunnaki Treasury Vault progress (global) and user’s SCAR continuity eligibility (personal), within bounded, disclosed rules.
No hidden odds
Timers = engagement cadence
Batch spins = monetization
Treasury progress = global ceiling unlock
Reset Buckets
BucketFree ResetBaseline Odds (example)
MinuteEvery 1 min1 in 1,000,000
Ten-MinEvery 10 min1 in 250,000
HourEvery 1 hour1 in 50,000
DayEvery 24 hours1 in 10,000
WeekEvery 7 days1 in 10,000 (locked tier)
These are placeholders for docs. Final odds are disclosed and auditable via receipts.
Treasury-Scaled Odds
  • Global scaler: vault milestone stages raise ceilings (never modifies truth without disclosure).
  • Personal scaler: SCAR continuity eligibility can grant bounded modifiers for consistent engagement.
  • Invariant: all final odds are printed on the receipt; SENTINEL blocks unsafe incentives.
Example formula (docs placeholder)
p_final = clamp(p_base * (1 + g(vault_pct)) * (1 + u(scar_score)), p_min, p_max)
Batch Spins (Purchases)
  • Users can purchase bundles of attempts (e.g., 10 / 50 / 100) that are consumed when they trigger a spin.
  • Batch spins do not change odds; they change attempt count.
  • Bundles can be restricted per bucket (e.g., weekly bucket has stricter caps) via SENTINEL.
Notes
  • This page is docs-only. No wallet connect, no deposits, no payouts.
  • Receipts engine will later log: bucket, time, odds, scalers, and outcome hash.